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	<title>smallfire: design strategy &#187; seeding</title>
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		<title>co-sketching (and the all important element of time)</title>
		<link>http://www.smallfire.co.nz/2009/08/09/co-sketching-and-the-all-important-element-of-time/</link>
		<comments>http://www.smallfire.co.nz/2009/08/09/co-sketching-and-the-all-important-element-of-time/#comments</comments>
		<pubDate>Sun, 09 Aug 2009 11:09:40 +0000</pubDate>
		<dc:creator>penny</dc:creator>
				<category><![CDATA[design research]]></category>
		<category><![CDATA[design strategy]]></category>
		<category><![CDATA[thesis]]></category>
		<category><![CDATA[seeding]]></category>
		<category><![CDATA[sketching]]></category>
		<category><![CDATA[visual thinking]]></category>

		<guid isPermaLink="false">http://www.smallfire.co.nz/?p=499</guid>
		<description><![CDATA[

Recently I sat down with the marvelous chris gaul for a co-sketching session, the aim was to work through visually some of the key concepts in my research into participatory methods and social technologies. I&#8217;d worked closely with cg before and knew he had a great talent for taking ideas, concepts and my random scribbles [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: center;"><a href="http://www.smallfire.co.nz/wp-content/uploads/2009/08/notlikethis.jpg"><img class="size-full wp-image-541 aligncenter" style="border: 0pt none; margin: 0px;" title="notlikethis" src="http://www.smallfire.co.nz/wp-content/uploads/2009/08/notlikethis.jpg" alt="not like this" width="400" height="94" /></a></p>
<p style="text-align: left;">Recently I sat down with the marvelous <a href="http://www.linkedin.com/in/chrisgaul" target="_self">chris gaul</a> for a co-sketching session, the aim was to work through visually some of the <a href="http://www.smallfire.co.nz/2009/07/15/mapping-methods-techniques-tools-and-design-values/" target="_self">key concepts</a> in my research into participatory methods and social technologies. I&#8217;d worked closely with cg before and knew he had a great talent for taking ideas, concepts and my random scribbles and translating in them into a visual language. In doing so he would identify key aspects that had been missing from the existing representations, but were central to the telling of the story.</p>
<p style="text-align: left;">In under two hours and in less than 2 beers, we had developed 3 draft concept sketches that conveyed the main points of my thesis well beyond my initial sketches. The catalyst to the breakthrough was Chris immediately introducing the concept of <strong>time</strong>, exactly the type of shift I hoped to make through a collaborative sketching session.</p>
<p style="text-align: left;">All of these sketches are start points, their role was to make available, capture and reveal key aspects of the concepts being discussed. I&#8217;ll be drawing on these to develop the concepts as well as guide how they are articulated in my thesis. (Thanks Chris!). I share here some our  cafe sketches and very briefly outline the points they were capturing.</p>
<p style="text-align: left;"><span id="more-499"></span></p>
<p style="text-align: left;">
<h2 style="text-align: left;"><strong>Designing a design research method</strong></h2>
<p><a href="http://www.smallfire.co.nz/wp-content/uploads/2009/08/building-a-method.jpg"><img class="size-full wp-image-523" style="border: 0pt none; margin: 0px;" title="building a method" src="http://www.smallfire.co.nz/wp-content/uploads/2009/08/building-a-method.jpg" alt="designing design research" width="492" height="360" /></a></p>
<p style="text-align: left;">This image denotes the steps we go through in designing a design research study. My empirical research focus has been on the design and evaluation of digital self-reporting studies, and this sketch provided a background and context to the indepth investigation in my thesis on the  &#8220;devise a methodology&#8221; step (longer post to come). Importantly it put my work in a bigger context/process and showed how I would need to break out certain bits and support some aspects with more detail.</p>
<h2 style="text-align: left;"><strong>Seeding social technologies early in design </strong></h2>
<p style="text-align: center;">
<p style="text-align: center;"><a href="http://www.smallfire.co.nz/wp-content/uploads/2009/08/seedingovertime.jpg"><img class="size-full wp-image-522 aligncenter" style="border: 0pt none; margin: 0px;" title="seedingovertime" src="http://www.smallfire.co.nz/wp-content/uploads/2009/08/seedingovertime.jpg" alt="seeding through early generative research" width="500" height="173" /></a></p>
<p>Figuratively, to seed something is to cause something to begin to develop or grow. <strong> </strong>This image captured the important aspect of time in the seeding process, the connection between the <em>tools </em>we use early in the design process,  where they are <em>located</em> (real world/abstract design space) and their connection to the &#8216;final design&#8217;.  Early design methods like interviews and observation are generic.  Social technologies as early design tools (e.g through digital self-reporting) create a different and potentially more continuous connection between the activities of design research, design and use. Our design research methods (social technologies) have a contextual relationship the subject of your design (social technologies). We were trying to work out how to convey that greater connection between the initial seed and later use, as well as indicate that the &#8216;in context&#8217; nature of self-reporting as a method importantly locates the &#8220;design research&#8221; in the real world.</p>
<h2><strong>Oscillating transitions of &#8220;ownership&#8221;<br />
</strong></h2>
<p><strong><br />
</strong></p>
<p style="text-align: center;"><a href="http://www.smallfire.co.nz/wp-content/uploads/2009/08/Transitions.jpg"><img class="size-full wp-image-530 aligncenter" style="border: 0pt none; margin: 0px;" title="Transitions" src="http://www.smallfire.co.nz/wp-content/uploads/2009/08/Transitions.jpg" alt="transitions" width="500" height="362" /></a></p>
<p>The metaphor of a ‘seed’ or seeding gives us a way to describe and strategise about engaging and moving between the abstract space of design and the concrete places where people live (Lee 2008). Seeding in the context of designing social technologies can describe a strategy for transitioning the project state from “abstract” to “concrete”; to transferring ownership from the designer to user community; to ingratiating the project with potential users; and to creating conditions and hooks for participation. This sketch was just trying to capture the way in which the transition of &#8220;ownership&#8221; doesn&#8217;t occur at one point in time, but rather oscillates back and forth at different times; though the ultimate goal in social and community projects is usually a complete handover eventually. You can see we had a few goes at this to get the emphasis right, and in one of them I&#8217;m going over chris&#8217;s big arrow with lots more little ones to emphasis that &#8220;handover&#8221; is never clean and continuous, rather there can be lots of stops and starts.</p>
<p>1.    Lee, Y.: Design participation tactics: the challenges and new roles for designers in the co-design process. CoDesign 4 (2008) 31 &#8211; 50</p>
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		<title>Ozchi 2008: Seeding in design</title>
		<link>http://www.smallfire.co.nz/2008/12/03/12/</link>
		<comments>http://www.smallfire.co.nz/2008/12/03/12/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 12:57:48 +0000</pubDate>
		<dc:creator>penny</dc:creator>
				<category><![CDATA[design strategy]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[social design]]></category>
		<category><![CDATA[social technologies]]></category>
		<category><![CDATA[design practice]]></category>
		<category><![CDATA[design research]]></category>
		<category><![CDATA[ozchi]]></category>
		<category><![CDATA[participator design]]></category>
		<category><![CDATA[seeding]]></category>

		<guid isPermaLink="false">http://www.smallfire.co.nz/?p=12</guid>
		<description><![CDATA[I attended Ozchi in December 2008, presenting on how seeding can be supported in the design of social platforms. ]]></description>
			<content:encoded><![CDATA[<div id="__ss_843608" style="width: 425px; text-align: left;"><object width="425" height="355" data="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=ozchiseedingv13-1229243633780482-1&amp;stripped_title=reflections-on-seeding-in-socal-design-building-connections-with-communities-design-and-use-in-social-technology-projects-presentation" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=ozchiseedingv13-1229243633780482-1&amp;stripped_title=reflections-on-seeding-in-socal-design-building-connections-with-communities-design-and-use-in-social-technology-projects-presentation" /><param name="allowfullscreen" value="true" /></object>View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/pennyhagen">Penny Hagen</a>.</div>
<p>I had the pleasure of attending Ozchi earlier this month presenting at Ozchi. It was a great conference, perhaps more relaxed than some years which I attribute to the temperature in Cairns.</p>
<p><span id="more-12"></span></p>
<p>My presentation focused on a reflection into changes in our role as designers, in light of social technologies. In particular I focused on the role of seeding as a design activity in forging a connection between a design project or concept, and the possible “user community” that it might target  [<a href='http://www.smallfire.co.nz/wp-content/uploads/2008/12/ozchi_seedinghagen_.pdf'>[download pdf]</a>]. Seeding describes an aspect of our design process or responsibility that exists in addition to (or perhaps instead of) the actions of constructing and crafting that we might have emphasised in earlier design mediums. The presentation seemed to be well received, though was of rather a different focus than the heavy heuristics analysis that went before it (good, but a very different tangent on design reflections).</p>
<p>Closer to my field was the talk that follow me by Mads Bødker who explored how the different generative design tools that we might provide our user’s in workshop sessions influences how they are able to articulate their thoughts and ideas. Of course the materials and objects we use impact the way people communicate, and it will be great to have some research that goes some way to indicating how some approaches and materials in this area of methods privilege or enable certain aspects over others.</p>
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