Archive for May, 2009

Immersion, Intervention & Seeding: three aims for early design research

For designers working on projects with a social outcome, early design research has a purpose that goes well beyond data collection [1]. Immersion, Intervention and Seeding are three key terms (and design research goals) that have emerged out of my work on participatory design methods that name things important (but at times implicit) to our [...]

LEGO Serious Play – Microsoft Geek Girl Dinner

Next week is the first Lego Serious Play for women event in Australia. As part of Mays Sydney Geek Girl Dinner, Microsoft are hosting the event which will include an evening of Lego, Xbox-ing and networking. The even has been organised by the lovely Catherine Eibner.  It looks set to be a fantastic event (registration [...]